๐Ÿ” Is Valid Condition

Short Description

A condition that checks if the provided object references are valid.

Long Description

UGorgeousIsValidCondition evaluates the validity of the provided object references A and B based on the selected mode (e.g., AND, OR). It returns a uint8 value that indicates the result of the evaluation, which is used by the chooser to determine which object variable to return. This condition is particularly useful for ensuring that certain objects are valid before proceeding with specific logic in your game, allowing for more robust and error-resistant behavior in conditional object choosers.

๐Ÿš€ Features

CheckCondition

The CheckCondition function evaluates the object references A and B based on the selected mode (e.g., AND, OR) and returns a uint8 value that indicates the result of the evaluation. This value is used by the chooser to determine which object variable to return.

See the Conditions page for the full function documentation and usage examples.

๐Ÿ“š Properties

Property Type Category Description
A UObject* Input The first object reference to check.
B UObject* Input The second object reference to check.